I've noticed a bug in the tournament time limits which obviously we'll fix: It looks like it's not enforcing the hard time limit correctly. For example, in the First Tourney which has a main limit of one day and a hard limit of two days, there are games which are set to time out more than two days from the latest move made in the game, which should never be true. This is in games where the player it's waiting on has more than a day of grace time saved up (which is perfectly valid). The hard limit is exactly that: A hard limit. It doesn't matter how much grace time you have saved up.
Until I get that fixed later today, please consider the hard limit in all tournies officially temporarily suspended.
The fix will kick in when the next move is played in each game by properly applying the hard limit when coming up with the "must move by" date/time. I'm not going back and changing the current "must move by" time on games, though, so there will be a few games which will have a longer "must move by" time temporarily until someone makes a move in that game.
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